Pinned Repositories
ArcadeCarPhysics
Arcade Car Physics - Vehicle Simulation for Unity3D
ecs
Thoughts about entity-component-system
ExcaliburHash
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
Goofy
Goofy - Realtime DXT1/ETC1 encoder
Quaternions-Revisited
Sample code for a 'Quaternions revisited' article from GPU Pro 5
renderdoc
Fork of original RenderDoc v0.34 (fbxexporter branch) with added FBX Scene Exporter (yay! you can export an entire frame as FBX scene!)
slot_map
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
smmalloc
Blazing fast memory allocator designed for video games
TaskScheduler
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
Zmeya
Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applications
SergeyMakeev's Repositories
SergeyMakeev/ExcaliburHash
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
SergeyMakeev/smmalloc
Blazing fast memory allocator designed for video games
SergeyMakeev/slot_map
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
SergeyMakeev/Goofy
Goofy - Realtime DXT1/ETC1 encoder
SergeyMakeev/GpuZen2
Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'
SergeyMakeev/tony-mc-mapface-fuse
A cool-headed display transform - ported to DaVinci Resolve
SergeyMakeev/RobloxAvatarExporter
SergeyMakeev/ECalc
Expression Calculator (Similar to Far Manager plugin)
SergeyMakeev/FindFrequentPatterns
SergeyMakeev/AT-Linker
SergeyMakeev/BackupGitHub
SergeyMakeev/BuildConfigurationTool
SergeyMakeev/PyTorch-Experiment
SergeyMakeev/sergeymakeev.github.io
github pages
SergeyMakeev/SimpleHashTest
SergeyMakeev/animation-library
Ready Player Me Animation Library
SergeyMakeev/CodeWalker_GTA
SergeyMakeev/D3D12TranslationLayer
A library containing utilities for mapping higher-level graphics work to D3D12
SergeyMakeev/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
SergeyMakeev/intel-one-mono
Intel One Mono font repository
SergeyMakeev/Mitsuba-Experiments
SergeyMakeev/OffsetAllocator
Fast O(1) offset allocator with minimal fragmentation
SergeyMakeev/Pascal97
Some of my old Turbo Pascal code from 1997
SergeyMakeev/PCA-Experiment
PCA image compression experiments
SergeyMakeev/Saturn_MiSTer
SergeyMakeev/Sollumz
Blender plugin to import codewalker converter xml files from GTA V
SergeyMakeev/ubench.h
⏱️ single header benchmark framework for C and C++
SergeyMakeev/Unreal-Speccy
SergeyMakeev/wyhash
The FASTEST QUALITY hash function, random number generators (PRNG) and hash map.
SergeyMakeev/zx-spectrum