Pinned Repositories
ArcadeCarPhysics
Arcade Car Physics - Vehicle Simulation for Unity3D
ecs
Thoughts about entity-component-system
ExcaliburHash
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
Goofy
Goofy - Realtime DXT1/ETC1 encoder
Quaternions-Revisited
Sample code for a 'Quaternions revisited' article from GPU Pro 5
renderdoc
Fork of original RenderDoc v0.34 (fbxexporter branch) with added FBX Scene Exporter (yay! you can export an entire frame as FBX scene!)
slot_map
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
smmalloc
Blazing fast memory allocator designed for video games
TaskScheduler
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
Zmeya
Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applications
SergeyMakeev's Repositories
SergeyMakeev/Quaternions-Revisited
Sample code for a 'Quaternions revisited' article from GPU Pro 5
SergeyMakeev/Ninja-Ripper-Maya-Importer-
Ninja Ripper Importer for Autodesk Maya
SergeyMakeev/AimExplorer
Aim Acceleration Explorer in FPS games
SergeyMakeev/CellularAutomata
GPU Cellular Automata fun
SergeyMakeev/brofiler
C++ Profiler For Games
SergeyMakeev/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
SergeyMakeev/cinclude2dot2
A Python 3-based C/C++ dependency graph generator for the dot format.
SergeyMakeev/CRYENGINE
CRYENGINE source code.
SergeyMakeev/john-carmack-plan-archive
Collection of John Carmack’s .plan files.
SergeyMakeev/json.h
json parser for C and C++
SergeyMakeev/Lumberyard
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
SergeyMakeev/MOD_XMQ
Custom extension for XMPP protocol to provide message broker features.
SergeyMakeev/xmpp
Erlang/Elixir XMPP parsing and serialization library on top of Fast XML
SergeyMakeev/XMQ_Client
Example of XMQ client.
SergeyMakeev/CoD4-Mod-Tools
SergeyMakeev/fastbuild
SergeyMakeev/HexBokehBlur
Hexgonal Bokeh Blur
SergeyMakeev/maya_greenCageDeformer
A study of the cage deformer implementation for Maya based on Green barycentric coordinates.
SergeyMakeev/MeshSplitting
SergeyMakeev/ng_mesh
Fast mesh simplification via edge collapsing
SergeyMakeev/rpmalloc-benchmark
Benchmarks for our memory allocator
SergeyMakeev/SimulQtWidgets
Some useful widgets for the Qt framework.
SergeyMakeev/stk-code
The code base of supertuxkart
SergeyMakeev/volsample
Research on sampling methods for real-time volume rendering