Pinned Repositories
ArcadeCarPhysics
Arcade Car Physics - Vehicle Simulation for Unity3D
ecs
Thoughts about entity-component-system
ExcaliburHash
Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games
Goofy
Goofy - Realtime DXT1/ETC1 encoder
Quaternions-Revisited
Sample code for a 'Quaternions revisited' article from GPU Pro 5
renderdoc
Fork of original RenderDoc v0.34 (fbxexporter branch) with added FBX Scene Exporter (yay! you can export an entire frame as FBX scene!)
slot_map
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
smmalloc
Blazing fast memory allocator designed for video games
TaskScheduler
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
Zmeya
Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applications
SergeyMakeev's Repositories
SergeyMakeev/TaskScheduler
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
SergeyMakeev/Zmeya
Zmeya is a header-only C++11 binary serialization library designed for games and performance-critical applications
SergeyMakeev/z8
Z8 : fantasy 8-bit system
SergeyMakeev/FastFiberIdea
SergeyMakeev/FixMultimonWindows
SergeyMakeev/DominantColorsExtractor
SergeyMakeev/roblox-TouchScreenJoysticks
This project is an open-source tool for composing multiple, customized touch screen joysticks with the objective of improving the tooling available to Roblox developers for mobile games.
SergeyMakeev/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
SergeyMakeev/GitCheatSheet
SergeyMakeev/SoundBlaster98
SoundBlaster 16 - DOS Audio Driver from 1998
SergeyMakeev/camera_shakify
SergeyMakeev/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
SergeyMakeev/D3D12TranslationLayer
A library containing utilities for mapping higher-level graphics work to D3D12
SergeyMakeev/EmberGL
EmberGL - 2D/3D graphics library featuring a tiled software rasterizer.
SergeyMakeev/glTF-Viewer
SergeyMakeev/libaco
A blazing fast and lightweight C asymmetric coroutine library 💎 ⛅🚀⛅🌞
SergeyMakeev/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
SergeyMakeev/ncnn
ncnn is a high-performance neural network inference framework optimized for the mobile platform
SergeyMakeev/noclip.website
A digital museum of video game levels
SergeyMakeev/OffsetAllocator
Fast O(1) offset allocator with minimal fragmentation
SergeyMakeev/Pascal97
Some of my old Turbo Pascal code from 1997
SergeyMakeev/PCA-Experiment
PCA image compression experiments
SergeyMakeev/peuck
Android utilities for Unity
SergeyMakeev/playdeadgames_publications
SergeyMakeev/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
SergeyMakeev/pugixml
Light-weight, simple and fast XML parser for C++ with XPath support
SergeyMakeev/rust-analyzer
A Rust compiler front-end for IDEs
SergeyMakeev/Saturn_MiSTer
SergeyMakeev/ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset
SergeyMakeev/XRayEngine