Pinned Repositories
node-airplay
Apple AirPlay client library for node.js
node-transcoding
node.js video transcoding library
vr.js
NPAPI plugin to expose fun VR devices to Javascript.
WebAL
A javascript port of the OpenAL API
WebGL-Inspector
An advanced WebGL debugging toolkit
WebGLBrowser
An iOS browser shim that supports WebGL
tracing-framework
Web Tracing Framework libraries and extensions.
xrtl
Cross-platform Real-Time Rendering Library
iree
A retargetable MLIR-based machine learning compiler and runtime toolkit.
xenia
Xbox 360 Emulator Research Project
benvanik's Repositories
benvanik/WebGL-Inspector
An advanced WebGL debugging toolkit
benvanik/node-airplay
Apple AirPlay client library for node.js
benvanik/iree-template-runtime-cmake
benvanik/emscripten
Emscripten: An LLVM-to-JavaScript Compiler
benvanik/gflags
Mirror of the SVN gflags project.
benvanik/grunt-emscripten
Emscripten build tasks for grunt.
benvanik/imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
benvanik/iree-samples
benvanik/iree-template-compiler-cmake
benvanik/lld-snes
TBD
benvanik/obs-ml-filter
benvanik/tracy
C++ frame profiler
benvanik/bazel
a fast, scalable, multi-language and extensible build system
benvanik/cc65
cc65 - a freeware C compiler for 6502 based systems —
benvanik/Digital
A digital circuit simulator
benvanik/DOOM-FX
Doom/FX for Super Nintendo with SuperFX GSU2A
benvanik/flatcc
FlatBuffers Compiler and Library in C for C
benvanik/gflags-1
The gflags package contains a C++ library that implements commandline flags processing. It includes built-in support for standard types such as string and the ability to define flags in the source file in which they are used. Online documentation available at:
benvanik/glslang
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
benvanik/iree
A retargetable MLIR-based machine learning compiler and runtime toolkit.
benvanik/iree-bot
benvanik/iree-ci
benvanik/llvm-wdc65x
TBD
benvanik/musl
benvanik/ROCR-Runtime
ROCm Platform Runtime: ROCr a HPC market enhanced HSA based runtime
benvanik/swiftshader
SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.
benvanik/torch-mlir
The Torch-MLIR project aims to provide first class support from the PyTorch ecosystem to the MLIR ecosystem.
benvanik/Vulkan-LoaderAndValidationLayers
Vulkan loader and validation layers
benvanik/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
benvanik/xtool-p2-controller