vlmillet
After working in the game industry as successively Game Programmer, Tool/Console programmer and 3D Engine programmer, I've decided to run my own project !
@Wiwila
Pinned Repositories
Ghost
Game Engine based on Wraith Framework
llvm-jit-pdb
Debugging LLVM JIT code inside Visual Studio with PDB
Phantom
C++ Reflection and Scripting Library
Phantom.Code
Phantom extension allowing C++ evaluation at run-time, custom languages and AST building above reflection
Phantom.JIT
Phantom.Code extension providing Just-In-Time asm x64 compilation based on LLVM
Phantom.Serialization
Phantom extension providing a template-based reflection recursive visitor and a 'Value' data abstraction for generic serialization
timeline-app
Timeline App for Miro
Wraith
A Game Engine Framework based on Phantom Reflection Library (http://github.com/vlmillet/Phantom)
vlmillet's Repositories
vlmillet/Phantom
C++ Reflection and Scripting Library
vlmillet/llvm-jit-pdb
Debugging LLVM JIT code inside Visual Studio with PDB
vlmillet/Phantom.JIT
Phantom.Code extension providing Just-In-Time asm x64 compilation based on LLVM
vlmillet/Phantom.Serialization
Phantom extension providing a template-based reflection recursive visitor and a 'Value' data abstraction for generic serialization
vlmillet/timeline-app
Timeline App for Miro
vlmillet/Ghost
Game Engine based on Wraith Framework
vlmillet/Phantom.Code
Phantom extension allowing C++ evaluation at run-time, custom languages and AST building above reflection
vlmillet/Wraith
A Game Engine Framework based on Phantom Reflection Library (http://github.com/vlmillet/Phantom)