Tried to launch different examples, nothing works, got different errors
picxxel opened this issue · 2 comments
My device is a Mac mini with M2 chip.
Before I describe the errors, I'd like to say that I don't know what to build so I tried building different things in Examples_3 folder.
Issues with The-Forge/Examples_3/Unit_Tests/macOS Xcode/16_Raytracing/16_Raytracing.xcodeproj
:
Immediately after launch, an assert stops the execution.
In The-Forge/Examples_3/Unit_Tests/src/16_Raytracing/16_Raytracing.cpp
on lines 213 and 214 there is this code:
font.pFontPath = "TitilliumText/TitilliumText-Bold.otf";
fntDefineFonts(&font, 1, &gFontID);
in fntDefineFonts
on line 630 the assert stops the program because on line 610 fsOpenStreamFromPath(RD_FONTS, pDescs[i].pFontPath, FM_READ, &fh)
returns false.
The same error occurred when running 09_LightShadowPlayground.xcodeproj
.
So I assume the program cannot find file TitilliumText-Bold.otf
.
There is indeed no such file in the freshly cloned project or anywhere else in my filesystem.
I also encountered an issue when building Visibility_Buffer.xcodeproj
. Build failed, and this was listed among errors in Xcode:
Command PhaseScriptExecution failed with a nonzero exit code
Did you run PRE_BUILD.command ? do you have the Art folder in the root of the repo ?
I've just tried on a clean repo and it seems to work just fine.
Running PRE_BUILD.command helped. I was so distracted I didn't even notice this file in the project. Thank you for your time.