Pinned Repositories
InvokeAI
InvokeAI is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, supports terminal use through a CLI, and serves as the foundation for multiple commercial products.
AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
flash-doom
Updated Doom port to Flash
flashsdl
Porting SDL to Flash, using Adobe Alchemy.
Intrinsic
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
kit-demo
kit-legacy
Deprecated legacy framework. Full rewrite and enginification happening behind the curtains!
PBCharacterMovement
HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++
quake3-movement-unity3d
A port of the Quake III strafe jumping mechanics to Unity3D
U3DTerrainEditor
Simple terrain editor built using Urho3D.
VinnyVicious's Repositories
VinnyVicious/flash-doom
Updated Doom port to Flash
VinnyVicious/flashsdl
Porting SDL to Flash, using Adobe Alchemy.
VinnyVicious/AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
VinnyVicious/Intrinsic
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
VinnyVicious/kit-demo
VinnyVicious/kit-legacy
Deprecated legacy framework. Full rewrite and enginification happening behind the curtains!
VinnyVicious/PBCharacterMovement
HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++
VinnyVicious/quake3-movement-unity3d
A port of the Quake III strafe jumping mechanics to Unity3D
VinnyVicious/U3DTerrainEditor
Simple terrain editor built using Urho3D.