Library for reading JSON files.
Include it as usual file.
#include "SJR.h"
#include "SJR.h"
SJR json;
if (json.load("Filename.fileExtension"))
{
// File was successfully loaded.
}
If you have json file like the following :
{
"Weapon": "fangs",
"LifePoints": 1000,
"Speed": 3.14,
"Enemy": false,
"GoldPerItem": [1, 2, 3],
"Ability":
{
"Attack": 20,
"SpecialAttack": 40
}
}
you can get the values this way
json["Weapon"].getValue<std::string>(); //"fangs"
json["LifePoints"].getValue<int>(); // 1000
json["Speed"].getValue<float>(); // 3.14
json["Enemy"].getValue<bool>(); // 0 (false)
json["GoldPerItem"][0].getValue<int>(); // 1
json["GoldPerItem"][1].getValue<int>(); // 2
json["GoldPerItem"][2].getValue<int>(); // 3
json["Ability"]["Attack"].getValue<int>(); // 20
json["Ability"]["SpecialAttack"].getValue<int>(); // 40
To save json
if (json.save("FilenameWhereYouWantToSave.fileExtension"))
{
// File was successfully saved.
}
If you have written this information
SJR json;
json["Planet"].setValue<std::string>("Earth");
json["Radius"].setValue<double>(6.371);
json.save("FilenameWhereYouWantToSave.fileExtension");
You will get the file
{
"Planet" : "Earth",
"Radius" : 6.371
}