/OctopathFix

A work-in-progress fix for Octopath Traveler that adds support for ultrawide/narrower displays.

Primary LanguageC++MIT LicenseMIT

Octopath Traveler Fix

ko-fi
Github All Releases

This is a work-in-progress fix for ultrawide/narrower displays in Octopath Traveler.

Features

  • Removes pillarboxing at ultrawide or non 16:9 resolutions.
  • Corrects FOV at ultrawide or non 16:9 resolutions.
  • 16:9 centered HUD with fixed UI elements.
  • 60 FPS cap removal.

Installation

  • Grab the latest release of OctopathFix from here.
  • Extract the contents of the release zip in to the game directory.
    (e.g. "steamapps\common\OCTOPATH TRAVELER" for Steam).

Configuration

  • See OctopathFix.ini to adjust settings for the fix.

Linux/Steam Deck

  • Make sure you set the Steam launch options to WINEDLLOVERRIDES="d3d11.dll=n,b" %command%

Known Issues

Please report any issues you see. (Check the known issues list first!)

  • Screen fades and the battle wipe transitions are not spanned to fill the screen.

Screenshots

ezgif-1-3a596def59
Disabled pillarboxing.

Credits

p1xel8ted for kindly providing a copy of the game.
Flawless Widescreen for the LOD fix.
Ultimate ASI Loader for ASI loading.
inipp for ini parsing.
Loguru for logging.
length-disassembler for length disassembly.