PBRT book implementation in C++
Project report here: https://docs.google.com/document/d/129YyY5NUl5gUhWeKrCeRtwfsavNxnzzx7E4SwfT2SQg/edit?usp=sharing
To use this project, clone the repository. Navigate to the obj/src directory and run make. Then run ./main.
The renderer's output can be viewed by navigating to data/{scene name}/renders