Issues
- 1
Action.maxcharges broken 7.1
#129 opened by xSalice - 0
Player.incombat broken again, always returning true
#128 opened by kitanoi - 0
disable rendering is not work
#105 opened by mushroom8009 - 1
Minimizing FFXIV window sometimes causes a crash
#110 opened by mistahmikey - 1
Hacks:GetGameCoordsFromMapPosition returning invalid world position for new 7.x areas
#126 opened by mistahmikey - 0
Player.incombat is always false
#127 opened by kitanoi - 1
- 0
CNs GetMouseInWorldPos() broken
#121 opened by zhouhuichen741 - 0
plz add acitionID icon data
#124 opened by Exmachinass - 1
Clearing Player Follow Correctly
#123 opened by HusbandoMax - 1
Crossworld party broken again
#122 opened by kitanoi - 3
desynth entire stack checkbox
#115 opened by MarudeDameO - 0
- 0
inventoryitem.isingearset value is wrong
#117 opened by mistahmikey - 2
- 0
the window will not respond and get stuck.
#119 opened by Exmachinass - 3
id field in crossworld party is incorrect
#114 opened by kitanoi - 0
Icon ID from data
#116 opened by MarudeDameO - 1
Player:GetGSCardList()
#112 opened by HusbandoMax - 2
Player Mount Speed only works backwards
#99 opened by KaliMinion - 0
FFXIV CN TickCounter Broken
#111 opened by aceRage - 0
- 1
strange for GetMouseInWorldPos() in Player.localmapid 506 , 589 , 591 , 590
#108 opened by mushroom8009 - 4
Crafting:SetCraftingMats(1 , 2) >> Crash Client // recipe Engraved Hard Leather Grimoire
#107 opened by MarudeDameO - 2
Test - 7.0 SalvageDialog
#82 opened by MINIONBOTS - 2
Test MateriaAttach
#85 opened by MINIONBOTS - 2
Test - 7.0 HWDSupply - SetIndex
#81 opened by MINIONBOTS - 3
StyleColor flag [GUI.Col_TextDisabled] not responding to disable text in GUI:BeginMenu()
#101 opened by mushroom8009 - 1
item.repairclassjob is broken
#106 opened by kitanoi - 0
action:IsReady() (for any combination of arguments) is always returning "false" in the "Taking a Stand" MSQ duty
#104 opened by mistahmikey - 2
GUI:ListBoxHeader crashes
#90 opened by xSalice - 2
Test - 7.0 CollectablesShop - SelectIndex
#79 opened by MINIONBOTS - 1
- 0
action:IsReady() (for any combination of arguments) is always returning "false" in the "Taking a Stand" MSQ duty
#103 opened by mistahmikey - 0
ActionList:IsReady() is always returning false in the "Taking a Stand" MSQ duty.
#102 opened by mistahmikey - 4
moduleFunctions.CheckUserAddonOwnership(<uuid>) doesn't appear to be working.
#96 opened by mistahmikey - 3
GUI issue
#87 opened by mushroom8009 - 1
maxcharges can crash game
#95 opened by xSalice - 1
GetMouseInWorldPos() broken
#91 opened by xSalice - 1
Key Binds: Unable to bind F13-F24 anymore
#94 opened by KaliMinion - 1
Gathering masterpiece data missing
#97 opened by Neonguy - 1
- 1
Test SetChooseItemHQNQ
#86 opened by MINIONBOTS - 1
Hunt log data broken
#89 opened by Neonguy - 1
GetControl("ctrl_name"):GetRawData() broken
#93 opened by MarudeDameO - 1
- 1
Dev Tools > Player Crash
#88 opened by kitanoi - 1
- 1
- 1
7.0 IsInFront broken
#80 opened by MINIONBOTS