server.cfg
setr game_enableFlyThroughWindscreen 1
start SeatbeltRW
You can use GetPlayerSeatBelted or GetPlayerSeatBeltedByPed to get if the player is seat-belt equipped. by
Import :
load(LoadResourceFile("SeatbeltRW", 'import'))()
Example :
load(LoadResourceFile("SeatbeltRW", 'import'))()
CreateThread(function()
while true do Wait(0)
print(GetPlayerSeatBelted(PlayerId())) -- false or true
print(GetPlayerSeatBeltedByPed(PlayerPedId())) -- false or true
end
end )
exports['SeatbeltRW']:GetPlayerSeatBelted
exports['SeatbeltRW']:GetPlayerSeatBeltedByPed(...)
Make sure load SeatbeltRW before you Get State or Import.