- Install the Lua Language Server extension
- Press
Ctrl + Shift + P
and click `Preferences: Open Settings (JSON) - Add the following settings to the object, and set the plugin and library directory
"Lua.diagnostics.enable": true,
"Lua.runtime.nonstandardSymbol": ["/**/", "`", "+=", "-=", "*=", "/="],
"Lua.runtime.plugin": "{{YOUR DIRECTORY}}/plugin.lua",
"Lua.runtime.version": "Lua 5.4",
"Lua.completion.autoRequire": false,
"Lua.IntelliSense.traceBeSetted": true,
"Lua.IntelliSense.traceLocalSet": true,
"Lua.IntelliSense.traceFieldInject": true,
"Lua.IntelliSense.traceReturn": true,
"Lua.workspace.preloadFileSize": 2000,
"Lua.workspace.ignoreDir": [".vscode", ".github", ".git", "**/node_modules"],
"Lua.workspace.library": ["{{YOUR DIRECTORY}}/library"],
"Lua.workspace.useGitIgnore": true,
"Lua.diagnostics.disable": ["lowercase-global", "undefined-field", "undefined-global"],
"Lua.workspace.checkThirdParty": false,
"Lua.telemetry.enable": true,
"Lua.diagnostics.globals": ["source"]
WIP support for non-standard functions and types from LuaGLM
Thanks to CitizenFX, and gottfriedleibniz
- vectors
- quat (partial)
- matrix (partial)
- safe navigation
- extended API
- extended string
- Install NodeJS
- Download JetbrainIDE-CFX.RE
- Open a terminal in the folder containing
JetbrainIDE-CFX.RE
- Execute the following commands, in order
npm i
npm install -g ts-node
npm install -g typescript
- Once all dependencies have been installed, execute
npm run start
and follow the prompts - You will want to build CFX as well as game natives
- Once the files have been built, move them to
cfxlua-vscode/library/natives
Thanks to CitizenFX, alloc8or, iTexZoz, and TasoOneAsia