/LUDO

SDL-Based Ludo (Don't Get Angry) interpretation.

Primary LanguageC++

LUDO

SDL-Based Ludo (Don't Get Angry) interpretation.

TODO:

1 - Migrate Shared.h to XML file

2 - Implement SFX and BGM volume sliders

3 - Separate screen transition and UI switching

4 - Seek and destroy left edge bug