/SPHWaterPhysics

A real-time 3D fluid simulation implemented on the GPU

Primary LanguageC++MIT LicenseMIT

SPH Water Physics

Smoothed Particle Hydrodinamics (SPH) based 3D water simulation running on OpenGL compute shaders

Demo Video

Water Simulation Demo

Building

Requirements:

  • SLD2
  • SDL2_image
  • SDL2_ttf
  • glew
  • glm
  • assimp

Use make to build