/ray_marching

Simple ray marching

Primary LanguageC++

RAY MARCHING

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(Check out more pictures below)

How to use

Build project and run binary, that simple :)

Suggested IDE for building is VS. SFML lib must be linked to the project so it could be built correctly.

Control

WASD, QE, SHIFT - moving
ZXC - scaling
F - screenshot

Scene editing

Check out scene_distance function in the shader.frag file, it defines the scene

Some resuts

(More in the showcase folder)

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