/VU-Hunted

A custom gamemode for Venice Unleashed. Are you the one hunting or being hunted?

Primary LanguageLua

VU-Hunted

U.S. Spec-Ops team up to take down an unknown escaped Russian SCP

Gameplay

  • The US team must get 5 kills on the hunted to win.
  • The RU team must kill 10 soldiers to win.
  • Balance is best at 1 Hunted per 5 Soldiers

Known Issues

  • Team selection is completely broken, requires manual assignment via rcon
  • Crashes randomly (cool)

List of Changes

  • Best played on TDM Maps with very dark lighting
  • US team always acts as the Soldiers
  • RU team always acts as the Hunted
  • Ammobag and Medicbag take longer to come back and have been reduced to a 1 meter radius
  • Pistol damage has been increased (pistols have x3 damage, revolvers have x4 damage)
  • T-UGS radar sweep is faster but takes longer to refill ammo

Hunted

  • Nightvision
  • Knife
  • M320 Smoke Launcher
  • M1911 Silenced which fires MAV EMP bullets and can destroy Ammobags, Medicbags, C4, Claymores, and the T-UGS
  • Super jump, slighty faster running speed and very fast crawl speed.
  • Hold and remain crouching for 5 seconds to go invisible. Movement is very slow and you can still be shot.
  • Leaving invisibilty forces you to stand still for two seconds. While invisible you cannot attack.

Soldiers

  • Each kit has a smaller selection of weapons
  • Every kit has access to M416, AEK971, and the SKS
  • Every kit has access to the following pistols: MP443 Tactical, M9 Tactical, M1911 Tactical, .44 Magnum, MP412 Rex
  • Every kit has access to either an Ammobag or a Medkit
  • Assault also get: Mk11, SG553, Scar-H, Famas, M320 Smoke
  • Engineer also get: Remmington 870, M1014, Usas-12, Spas-12, C4
  • Recon also get: P90, MP5K, MK11, SVD, T-UGS
  • Support also get: M249, M60, Type88, Pecheneg, Claymore