U.S. Spec-Ops team up to take down an unknown escaped Russian SCP
- The US team must get 5 kills on the hunted to win.
- The RU team must kill 10 soldiers to win.
- Balance is best at 1 Hunted per 5 Soldiers
- Team selection is completely broken, requires manual assignment via rcon
- Crashes randomly (cool)
- Best played on TDM Maps with very dark lighting
- US team always acts as the Soldiers
- RU team always acts as the Hunted
- Ammobag and Medicbag take longer to come back and have been reduced to a 1 meter radius
- Pistol damage has been increased (pistols have x3 damage, revolvers have x4 damage)
- T-UGS radar sweep is faster but takes longer to refill ammo
- Nightvision
- Knife
- M320 Smoke Launcher
- M1911 Silenced which fires MAV EMP bullets and can destroy Ammobags, Medicbags, C4, Claymores, and the T-UGS
- Super jump, slighty faster running speed and very fast crawl speed.
- Hold and remain crouching for 5 seconds to go invisible. Movement is very slow and you can still be shot.
- Leaving invisibilty forces you to stand still for two seconds. While invisible you cannot attack.
- Each kit has a smaller selection of weapons
- Every kit has access to M416, AEK971, and the SKS
- Every kit has access to the following pistols: MP443 Tactical, M9 Tactical, M1911 Tactical, .44 Magnum, MP412 Rex
- Every kit has access to either an Ammobag or a Medkit
- Assault also get: Mk11, SG553, Scar-H, Famas, M320 Smoke
- Engineer also get: Remmington 870, M1014, Usas-12, Spas-12, C4
- Recon also get: P90, MP5K, MK11, SVD, T-UGS
- Support also get: M249, M60, Type88, Pecheneg, Claymore