/action-android

Collection of Android-related GitHub Actions

Primary LanguageTypeScriptMIT LicenseMIT

action-android

This is a collection of GitHub Actions for Android development

Requirements

Tested with macOS-12 and ubuntu-latest runner images. It might work using other runners (including self-hosted ones) but there is no support for them.

Android SDK

This repo provides an action for installing the Android SDK on the build agent. It will override whatever setup is already there. You might want to do this since default GitHub Actions environments are now missing sdkmanager binary so they're immutable.

Usage

steps:
  - uses: actions/checkout@v1

  # Download & install the Android SDK.
  - uses: malinskiy/action-android/install-sdk@release/0.1.6

  # Set up platform tools like adb.
  - run: sdkmanager platform-tools

  # Start ADB (and verify that pathing is working correctly).
  - run: adb devices

  # Verify $ANDROID_HOME is properly set for later Gradle commands.
  - run: echo $ANDROID_HOME

Building your code

There is an official action for Java setup. For execution using Gradle I suggest to use ./gradlew to minimize the dependency on environment setup.

Testing against Android Emulator

action-android/emulator-run-cmd provide an action which installs the emulator packages, starts the emulator and waits until it's booted. After this it will execute the provided cmd and stop the running emulator.

It's imperative(!) to use runs-on: ubuntu-latest with KVM enabled or runs-on: macOS-12 if you want to have hardware acceleration for your emulator.

Enabling KVM for ubunut-latest

- name: Enable KVM
  run: |
    echo 'KERNEL=="kvm", GROUP="kvm", MODE="0666", OPTIONS+="static_node=kvm"' | sudo tee /etc/udev/rules.d/99-kvm4all.rules
    sudo udevadm control --reload-rules
    sudo udevadm trigger --name-match=kvm

Usage

steps:
  - uses: actions/checkout@v1
  - uses: malinskiy/action-android/emulator-run-cmd@release/0.1.6
    with:
      cmd: ./gradlew integrationTest
      api: 25
      tag: default
      abi: x86
  • cmd is the shell command to execute while the emulator is booted
  • api is the API version of emulator
  • tag is either the default or google_apis. Use google_apis for emulator with google store
  • abi is the abi of the emulator. x86 is the fastest one
  • hardwareProfile is the hardware profile of the emulator. Check the avdmanager list for supported value. I advise to use string names instead of ids since those might change between sdk updates
  • cmdOptions is value which you can use to pass additional arguments to the emulator start command. By default this is -no-snapshot-save -noaudio -no-boot-anim
  • disableAnimations to disable animations using the system preferences. false by default. Keep in mind that applications might not respect system settings and these might have no effect at all
  • bootTimeout is the emulator boot timeout (default is 600 seconds = 10 minutes)
  • verbose if you want to enable additional logging for this action

Artifacts

The emulator-run-cmd action will generate an artifacts/logcat.log artifact that you can use in your builds to investigate issues. For example the next snippet will save the artifact in case the previous steps had failures (your tests failed and you need these logs for investigation).

- name: Save logcat output
  uses: actions/upload-artifact@master
  if: failure()
  with:
    name: logcat
    path: artifacts/logcat.log

Info about emulator-start and emulator-stop actions

Currently GitHub Actions do not support OS processes that outlive the specific step hence you can't really do a workflow that starts the emulator and then execute your testing command in a separate step. This is the reason why I've written the combined emulator-run-cmd action. If you have multiple commands to run in parallel to emulator I suggest to write a script and execute it via the cmd arg.

License

MIT License

Copyright (c) 2020 Anton Malinskiy

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

Android SDK

By using this action you're automatically accepting the relevant licenses of Android SDK. See the Android SDK for more details.