/Creative-Programming-for-Mobile-Apps-and-Digital-Media

All apps and assignments done during the Coursera course on Creative Programming for Mobile Apps and Digital Media (Univ. of London)

Primary LanguageJavaScript

Creative-Programming-for-Mobile-Apps-and-Digital-Media

All apps and assignments done during the Coursera course on Creative Programming for Mobile Apps and Digital Media (Univ. of London)

Coded On : Processing2

Contents:

  • AndroidTemplate : Startup code for Android App using Processing2
  • Animation Basic/MapControl/Start-Stop : Start up code for Animation
  • Desktop Template : Start up code for desktop Apps using Processing2
  • Graphics Example Code1/2 : Start up code for OpenGL like graphics on Processing2
  • GUITest : Test code for setting up GUI
  • ImageBasics : Basics of Image Processing
  • IntroToAudio : Audio startp code
  • ImageSaver: Save images on HDD
  • SonicPainter : App that draws shapes on screen and based on the type and properties of shape generates sounds that 'describes' that shape
  • JavaScript Template : Startup code for web based app using Processing2
  • Accelerometer : Self Explanatory (in JavaScript)
  • DJTube : Mini DJ App on Desktop
  • InstaSpam : Instagam like App that does some image processing and added functionality like interacting with Social Media (Facebook)
  • AngryDroids : A take on Angry Birds
  • Drum Sequencer : Beats generator
  • Gravity Simulation : Interaction between asteroid like objects using a Physics based engine
  • Flag Sim : Creates a 3D model of a flag using its 2D image and uses a Physics based engine to describe the interaction of flag with gravity and wind forces