/balltze

A plugin-loader/mod for Halo Custom Edition

Primary LanguageC++GNU General Public License v3.0GPL-3.0

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Balltze

A plugin-loader/mod for Halo Custom Edition
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Balltze is a mod for Halo: Custom Edition that aims to be ultimate modding platform for the game, providing a wide range of features and tools to create all kind of mods through a powerful plugins API.

The mod is inspired by LeviLamina, a mod loader for Minecraft Bedrock Edition, and Chimera, the most important mod for Halo on PC nowadays.

Installation

Manual

  1. Install Chimera.
  2. Create a folder called "mods" (e.g. "D:\Halo Custom Edition\mods").
  3. Grab the latest release from the releases page.
  4. Copy balltze.dll file to your mods folder.
  5. Copy the contents of the "data" folder on your "My Games\Halo CE" folder.
  6. Launch the game for the first time after installing Balltze.

Mercury

Get Balltze on Mercury by using the following command:

mercury install balltze

Note: The Mercury package may not be up to date with the latest release.

Contributing

If you have any suggestions or want to contribute in any other way to the project, feel free to do so and submit a pull request. The project has big goals in mind, so any kind of help is more than welcome.

Special mentions

  • Chimera - The biggest mod for Halo 1 on PC and a great source of inspiration for the development of this mod.

  • Lua-blam - The first library that dealt with the manipulation of tag structures.

  • Invader - Free and open source toolkit for Halo: Combat Evolved for creating maps and assets.

  • LeviLamina - A lightweight, modular and versatile mod loader for Minecraft Bedrock Server which inspired the development of this mod as well.

Credits

  • Elaya Deerson - Supplying assets for testing.
  • Mark Camarena - Testing and ideas.
  • MrChromed - Testing, ideas and moral support.
  • Sledmine - Development and testing.
  • SnowyMouse - Development of Chimera and Invader.