Pinned Repositories
Blend-Files
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GeoCode
Goal-Post-Detection
Detecting goalpost in image
GridFluidSim3D
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
kode80SSR
An open source screen space reflections implementation for Unity3D 5.
Mesh-Simplification
Mesh simplification using error quadratics
morphable-objects-
Simple morphing
OpenGL-Project
Lab3 of Graphics
Screen-Space-Ambient-Occlusion
A simple and fast version of SSAO as a post processing effect
Video-Summarization
Video Summarization using K-Means Clustering
ManishJu's Repositories
ManishJu/Video-Summarization
Video Summarization using K-Means Clustering
ManishJu/Goal-Post-Detection
Detecting goalpost in image
ManishJu/Screen-Space-Ambient-Occlusion
A simple and fast version of SSAO as a post processing effect
ManishJu/Blend-Files
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ManishJu/GeoCode
ManishJu/GridFluidSim3D
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
ManishJu/kode80SSR
An open source screen space reflections implementation for Unity3D 5.
ManishJu/Mesh-Simplification
Mesh simplification using error quadratics
ManishJu/morphable-objects-
Simple morphing
ManishJu/OpenGL-Project
Lab3 of Graphics
ManishJu/Pcx
Point cloud importer & renderer for Unity
ManishJu/pinokio
AI Browser
ManishJu/RayTracer
An implementation of Raytracing in on weekend in C++ & WebGPU
ManishJu/Raytracer_2ndWeek
Raytracer 2nd week with some tweaks
ManishJu/Shortest-Path-In-Graph
Implementation of shortest path algorithm in Graph
ManishJu/three.js
JavaScript 3D library.
ManishJu/Video-To-Pointcloud
ManishJu/Virtual-Environments