/PathfinderPlayground

Swift Playground Build for my WWDC19 Submission

Primary LanguageSwift

Pathfinder - Swift Playground

This Swift Playground was created as part of my submission for the WWDC19 scholarships.

The playground contains code that makes use of the Dijkstra and A* algorithms to plan a route through a maze. Next to these two different path planning algorithms, it also implements two heuristic functions (euclidean distance and manhattan distance).


How to run?

Open this playground with XCode 10.2 or higher. To view the resulting program, open the Assistant Editor.


Status: Accepted 🎉