/Advanced-Game-AI-Scene

Advanced Game AI Scene Development

Primary LanguageC#MIT LicenseMIT

Multi-Agent Simulation with Behavioral AI Techniques

Description

This repository houses a project dedicated to creating a dynamic and free scene populated with numerous agents, each following specific behavioral constraints. The primary goal is to implement various artificial intelligence techniques, drawing inspiration from the methodologies covered in relevant course exercises.

Project Highlights

  1. Diverse AI Techniques: The project incorporates a multitude of AI techniques explored during the course, showcasing a comprehensive understanding of the subject matter.

  2. Behavior Bricks Integration: Significantly, the behavior of two agents within the scene is exclusively modeled using Behavior Bricks, providing a concrete demonstration of this behavioral design framework.

  3. Player Exclusion: Notably, the absence of a player entity is a deliberate design choice within the project.

Developers

Screenshots & Videos

Farmers Wander Hide & Seek
Fisherman Bats Flocking
Villagers Wander Skeleton Reinforced Learning

Technical Information

BB Editor
ML Agents