OpenGL_Scene_Project_TerrainGeneration

Computer Graphics project that uses modern OpenGl(> v4.0).

Key features:

  • procedural terrain and water waves generation using efficient Perlin Noise
  • day/night cycle rotation
  • multiple sources of light
  • models loaded and placed into the scene at start time
  • use of multiple shaders for terrain and the rest of the models
  • 3D camera implementation
  • shadows