Pinned Repositories
ArtistPalette
A Unity editor tool, to get a good palette just by one click.
FastBloomForMobiles
A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of that, color grading is well integrated and costs little extra performance.
FoggyIsland
A landscape 3D scene using OpenGL and C++.
ForceFieldShockWaveVFX
Force Field VFX That Absorbs Shockwave
Fox3D
A software 3D renderer based on rasterization
MobileVolumetricCloud
Volumetric cloud for mobile platforms: completely procedural, and can fly through.
MobileWeatherSystem
High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.
ParticleBasedAttackVFX
Game effect, a particle system based attacking VFX, made in Unity.
RockMaker3dsMax
A 3ds Max tool to place rock on where the mouse clicks on the terrain. Every rock is automatically generated in real-time, so they're different from each other.
MarcusXie3D's Repositories
MarcusXie3D/MobileWeatherSystem
High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.
MarcusXie3D/FastBloomForMobiles
A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of that, color grading is well integrated and costs little extra performance.
MarcusXie3D/MobileVolumetricCloud
Volumetric cloud for mobile platforms: completely procedural, and can fly through.
MarcusXie3D/FoggyIsland
A landscape 3D scene using OpenGL and C++.
MarcusXie3D/Fox3D
A software 3D renderer based on rasterization
MarcusXie3D/ForceFieldShockWaveVFX
Force Field VFX That Absorbs Shockwave
MarcusXie3D/ParticleBasedAttackVFX
Game effect, a particle system based attacking VFX, made in Unity.
MarcusXie3D/ArtistPalette
A Unity editor tool, to get a good palette just by one click.
MarcusXie3D/RockMaker3dsMax
A 3ds Max tool to place rock on where the mouse clicks on the terrain. Every rock is automatically generated in real-time, so they're different from each other.