/RubiksCubeExperiments

Testing Rubik's cube implementations in Godot

Primary LanguageGDScriptMIT LicenseMIT

Rubik's Cube Experiments

Thinking about how to represent Rubik's cubes in 3D and trying out some ideas.

Edge/corner naming is based on the names used in this blind solving method.

License

This code is free to use under the MIT and Apache 2.0 licenses.