GetAwayFromPatrols

A game implemented with Unity3d.

1 Game rules

  • Press the Up/Down/Left/Right Arrow of keyboard to control the hero.
  • The patrols will walk around in their own areas.
  • When you walk into a patrol's area, the patrol will be sensitive and speed up to catch up with you.
  • When you escape from the patrol, he will wander around his area again.
  • Each time you escape from a patrol, you score!
  • When you are caught by the patrol, game over.

2 Game effect

Image text

3 UML class diagram

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4 Code Explanation

Chinese version: http://blog.csdn.net/qq_33000225/article/details/70045292