MarkWilds
Father, software engineer, loves tech! Interested in graphics, games & media, networking, concurrency, architecture.
BytemarkThe Netherlands
Pinned Repositories
asp_core_service_attribute
ASP.NET core service attribute to annotate classes to allow automatically inject services
Awesome-Game-Networking
A Curated List of Game Network Programming Resources
base_3D_editor
Base editor project in Java
game-off-2019
libgdx-application-window
An application window made with scene2D for Libgdx
monogame-imgui-animation-editor
A 2D keyframe animation editor written in monogame with imgui
MonogameWidget
Using Monogame.Framework.GTK in combination with Eto forms.
OuyaFramework
A game framework for the OUYA game console.
Runegear
CSG Editor made in C#
wilds.voxel-editor
3D tile editor made in Java/Swing/OpenGL
MarkWilds's Repositories
MarkWilds/Runegear
CSG Editor made in C#
MarkWilds/monogame-imgui-animation-editor
A 2D keyframe animation editor written in monogame with imgui
MarkWilds/game-off-2019
MarkWilds/OuyaFramework
A game framework for the OUYA game console.
MarkWilds/wilds.voxel-editor
3D tile editor made in Java/Swing/OpenGL
MarkWilds/base_3D_editor
Base editor project in Java
MarkWilds/libgdx-application-window
An application window made with scene2D for Libgdx
MarkWilds/MonogameWidget
Using Monogame.Framework.GTK in combination with Eto forms.
MarkWilds/asp_core_service_attribute
ASP.NET core service attribute to annotate classes to allow automatically inject services
MarkWilds/Awesome-Game-Networking
A Curated List of Game Network Programming Resources
MarkWilds/game-off-2018
Topdown/FPS action game for game-off 2018
MarkWilds/Bifrost
A custom launcher for Marvel Heroes
MarkWilds/dockerfiles
Docker images for AMP
MarkWilds/dvdcocoon
Simple DVD management application made with Java and JavaFX
MarkWilds/MHServerEmu
A server emulator for Marvel Heroes
MarkWilds/NovaRune
Twin stick shooter based on my OUYAFramework.
MarkWilds/pixelart
This is my venture into pixel art, keeping this repository updated with my pixel art creations.
MarkWilds/rose-updater
ROSE Online Updater
MarkWilds/shipyard
Entity Component System focused on usability and speed.
MarkWilds/stateless4j
Lightweight Java State Machine
MarkWilds/Universal-Tween-Engine-CSharp
C# port of the Universal Tween Engine Java library.
MarkWilds/wilds.rune
Java opengl abstraction layer used in porygon tile editor