My initial approach was to plan out my screens with a pen and pad, then start
implementing the UI with mock data in Redux, then implement a server and start
migrating logic out of redux into server-side calls and start fleshing out the
full workflow of the application.
For debugging purposes, I currently have a next button in the header for navigating
through the screens easier. I need to refactor this using reach-router.
To Do:
- Add express server
- Refactor gameSlice logic out to the server
- Refactor navigation using reach-router
- Add sqlite db (store high scores?)