Failure to read the ChunkBoneList on the newest Star Citizen files
lonelyhawk opened this issue · 6 comments
lonelyhawk commented
An attempt to convert the files like data\objects\spaceships\seats\anvl\carrack\anvl_carrack_command_station.cga results in the following exception:
Unhandled exception. System.ArgumentException: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'. (Parameter 'chars')
... << call stack here >>
at System.IO.BinaryReader.PeekChar()
at CgfConverter.CryEngineCore.ChunkBoneNameList_745.Read(BinaryReader b) in D:\...\CryEngineCore\Chunks\ChunkBoneNameList_745.cs:line 12
** Sample Model with the issue
- Star Citizen 3.18
- data\objects\spaceships\seats\anvl\carrack\anvl_carrack_command_station.cga
LennartSolik commented
Bump. Cant extrackt Objects/Spaceships - Program crashes when extracting Anvil files
lonelyhawk commented
Bump. Cant extrackt Objects/Spaceships - Program crashes when extracting Anvil files
Can you provide a particular file you're having issues with? Anvil Carrack is the reason for the change and it's amazingly working now. Or do you mean you need a build?
Markemp commented
Markemp commented
Baconator650 commented
Could you quickly check 3.22 .cga files, ie the the new C1 ship model. I don't know if I compiled the latest 2.0 repo correctly, but .cga models were throwing an error.
Markemp commented