Issues
- 1
Star Citizen 3.24.2 Broken
#192 opened by Baconator650 - 1
MWO *.chr not working correctly
#191 opened by madMAx43v3r - 22
3.23 Landing gear export is broken
#185 opened by N4me1es5 - 61
Star Citizen 3.20 .Skin Files failing to export
#168 opened by Baconator650 - 5
- 6
Version 831 of ChunkController is not supported
#175 opened by Dizcordum - 0
Bug for Armored Warfare files
#184 opened by Imjustwanttomakeagameproject - 2
- 4
Warface support.
#140 opened by nathan130200 - 2
Evolve Legacy Model Issues
#177 opened by SmartDonkey0000 - 9
ArcheAge Version 801
#161 opened by l-quinto - 9
Bones from skin files have incorrect armature setup
#73 opened by Kjasi - 8
- 2
SC Landing Gear .skin files not convertering
#151 opened by Baconator650 - 6
- 1
- 6
Error rendering Armored Warfare
#163 opened by KIRkatastrofa - 5
Pass material path as argument
#166 opened by giniedp - 7
ChunkMtlName_804
#165 opened by giniedp - 5
- 4
Far Cry 1 / CryEngine 1 - Errors, not working.
#128 opened by diftow - 21
Animation export support
#145 opened by Soreepeong - 4
Sonic Boom - Rise of Lyric Material Issue
#150 opened by stixsti - 4
Import Issue - Asset Alignment
#143 opened by GameOverloads - 4
- 12
Star Citizen conversion of .skin file fails
#146 opened by mortik - 4
Star Citizen Texture Paths are Wrong
#113 opened by SMLudwig - 0
Import Issue - Model Mesh Normals
#142 opened by GameOverloads - 4
[ERROR] "Index was out of range" when attempting to convert a .chr file
#118 opened by Clueless-Foolish-Surveyor - 3
Crysis (2007) error on .chr files
#131 opened by Voikanaa - 3
Star Citizen: Glaive model "Object reference not set to an instance of an object"
#137 opened by scorg-tools - 6
Star Citizen Transforms slightly off
#122 opened by Baconator650 - 14
[Conflict in Chunk Definition] MWO
#123 opened by Dakkapocalypse - 4
Normals ( or Smoothing groups? ) didnt correct.
#136 opened by mortany - 3
Cant use your converter,missed .dll
#129 opened by 505fesc - 1
- 0
Incorrect Material ID on a few SC models
#125 opened by Baconator650 - 3
Conflict in chunk definition
#116 opened by TxWhiskey - 5
Would be possible to have an autonomous exe?
#117 opened by Naimas - 2
Program 'cgf-converter.exe' failed to run: The specified executable is not a valid application for this OS platform.
#124 opened by vemeT5ak - 11
Cryengine-Converter (cgf-exporter) dont work
#115 opened by NomadX688 - 3
Star citizen 3.14 UV issues
#104 opened by snowboundmage2 - 5
Export submeshes as separate entities (COLLADA)
#108 opened by lonelyhawk - 2
- 4
Sniper Ghost Warrior Contracts Mesh Bug Number 2
#106 opened by gep5 - 1
Sniper Ghost Warrior Contracts Head Mesh Bug
#105 opened by gep5 - 1
Invalid node with instance_geometry that references geometry that does not exist
#97 opened by ventorvar - 1
IVONORMALS3 is Colors2 data (probably)
#92 opened by Markemp - 4
- 0
No texture option for assets
#83 opened by vmxeo