Markemp/Cryengine-Converter

ArcheAge "Version 801 of ChunkCompiledPhysicalProxies is not supported"

0x795E69D8 opened this issue · 8 comments

Some of the models seem to use a version 801 of ChunkCompiledPhysicalProxies which isn't supported yet.
I found this to be the case on some of the base character models. Full error message is

********************************************************************************
There was an error rendering dw_m_base.chr

Version 801 of ChunkCompiledPhysicalProxies is not supported

   at CgfConverter.CryEngineCore.Chunk.New[T](UInt32 version) in CgfConverter\CryEngineCore\Chunks\Chunk.cs:line 145
   at CgfConverter.CryEngineCore.Chunk.New(ChunkType chunkType, UInt32 version) in CgfConverter\CryEngineCore\Chunks\Chunk.cs:line 62
   at CgfConverter.CryEngineCore.Model.ReadChunks(BinaryReader reader) in CgfConverter\CryEngineCore\Model.cs:line 190
   at CgfConverter.CryEngineCore.Model.Load(String fileName) in CgfConverter\CryEngineCore\Model.cs:line 115
   at CgfConverter.CryEngine.ProcessCryengineFiles() in CgfConverter\CryEngine\CryEngine.cs:line 103
   at CgfConverterConsole.Program.Main(String[] args) in cgf-converter\cgf-converter.cs:line 67
********************************************************************************

If needed I can also supply model files to replicate that.

I believe it's a known issue since I've already provided a sample which outputs this exact error. Refer to the issue #20 , the second link in the OP.

The issue you mentioned seems to be about version 801 of ChunkCompiledBones for which support was added a while ago. What I'm having problems is Version 801 of ChunkCompiledPhysicalProxies which seems to be a different thing unless I have missed something here

Right, it looks like I forgot to elaborate. I mentioned it in another issue related to AA: #48

Ah yeah I did not see that before, I'm sorry for the duplicate then

@Kukami Actually I don't have any models with the 801 version of CompiledPhysicalProxies. Any idea where I can find one like the one from the initial post?

edit: Scratch that, got one from sunkhaskasis. Looking at it now.

Hello @Markemp has there been any news on this? I'm aware it's a two year old issue but I thought I would check in and ask.

hello @Markemp , I'm still having the same problem.
It seems that the problem is caused by the recently created .chr file.
Please let me know if there is any way to solve it.


There was an error rendering F:\archeageunpack\version2\game\objects\characters\dwarf\male\costume\dw_m_sk_flowerbunny001\dw_m_sk_flowerbunny001.chr

Version 801 of ChunkCompiledPhysicalProxies is not supported

at CgfConverter.CryEngineCore.Chunk.New[T](UInt32 version)
at CgfConverter.CryEngineCore.Chunk.New(ChunkType chunkType, UInt32 version)
at CgfConverter.CryEngineCore.Model.ReadChunks(BinaryReader reader)
at CgfConverter.CryEngineCore.Model.Load(String fileName)
at CgfConverter.CryEngine.ProcessCryengineFiles()
at CgfConverterConsole.Program.Main(String[] args)


dw_m_sk_flowerbunny001.zip

This should be fixed with the v1.6 release.