MarquisMc
I am a Gamer, Game Designer, and Software Engineer. Changing the world one "Hello World" at a time.
Kansas City
Pinned Repositories
BrackeysGameJam
codeSTACKr
DialogueSystem
A simple dialogue system for NPCs and Charaters
InputActionEventSystem
Input Action Event System is a input system that pairs inputs and events together, this helps with prototyping faster.
MarquisMc
MarquisMc.github.io
this is for codecademy
StateMachine
Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.
WaveSpawning
This is an opimized way to spawn waves by using object pooling instead of instantiating objects every time.
MarquisMc's Repositories
MarquisMc/StateMachine
Drag and Drop Finite State Machine where the game designer can switch between different states and its state transitions with out having to code.
MarquisMc/InputActionEventSystem
Input Action Event System is a input system that pairs inputs and events together, this helps with prototyping faster.
MarquisMc/codeSTACKr
MarquisMc/DialogueSystem
A simple dialogue system for NPCs and Charaters
MarquisMc/MarquisMc
MarquisMc/MarquisMc.github.io
this is for codecademy
MarquisMc/WaveSpawning
This is an opimized way to spawn waves by using object pooling instead of instantiating objects every time.