/wip

Game engine using OpenGL

Primary LanguageCMIT LicenseMIT

WIP

image This is a work-in-progress game engine using OpenGL and a game called Dungeon implemented in it.

Dependencies

Build tools

  • GCC or Clang
  • GNU Make and pkg-config or CMake

Libraries

  • GLFW or SDL2
  • libconfig

Building

Using make

$ ./configure.sh
$ make

Using CMake (Linux)

$ mkdir build
$ cd build
$ cmake ..
$ make

Using CMake (Windows)

Under Windows, I recommend building as a CMake project in Visual Studio and managing dependencies using vcpkg.