#ofxGrabCam
Camera for browsing your scene. It 'picks' the xyz position under the cursor (using the depth buffer to get Z). Rotations and zoom are then performed with respect to that xyz position. Rotations are performed using a trackball model. Inspired by Google SketchUp (http://sketchup.google.com/)
Elliot Woods http://www.kimchiandchips.com
#Controls ##ofxGrabCam (general) Left click drag = rotate
Right click drag = zoom
hold 'h' whilst left click drag = pan
'r' key = reset
##Example project 'c' = toggle draw cursor
'u' = toggle fix up vector
#License MIT License http://en.wikipedia.org/wiki/MIT_License
#Testimonials "this is basically the best thing ever." - kyle mcdonald