Pinned Repositories
100days
100 days of algorithms
aabbcc
Dynamic AABB trees in C++ with support for periodic systems.
awesome-artificial-intelligence
A curated list of Artificial Intelligence (AI) courses, books, video lectures and papers
BezierInfo-2
A from-the-ground-up rewrite of https://pomax.github.io/bezierinfo, using react, babel, webpack, and other modern things.
bounce
Bounce is a 3D physics engine for games.
c4
C in four functions
SnakeFusion
Using the genetic algorithm and neural networks I trained up 5 snakes who will then fuse to become the ultimate snake, this is how I did it
MateusGPe's Repositories
MateusGPe/neural-enhance
Super Resolution for images using deep learning.
MateusGPe/plf_colony
An unordered C++ data container providing fast iteration/insertion/erasure while maintaining pointer validity to non-erased elements. Provides higher-performance than std:: library containers for high-modification scenarios with unordered data.
MateusGPe/tinyspline
ANSI C library for NURBS, B-Splines, and Bézier curves with wrappers for C++11, C#, D, Java, Lua, Octave, PHP, Python, and Ruby
MateusGPe/demina
MateusGPe/debtap
A script for converting .deb packages into Arch Linux packages, focused on accuracy
MateusGPe/spriteload
MateusGPe/bounce
Bounce is a 3D physics engine for games.
MateusGPe/scratch_mlp
Explaining the Math of how neural networks learn
MateusGPe/tinyheaders
Collection of one-file C/C++ libraries with no dependencies, primarily used for games
MateusGPe/gimp
GIMP (this is a mirror! Reports and patches: https://bugzilla.gnome.org/enter_bug.cgi?product=GIMP)
MateusGPe/gnome-terminal
Terminal
MateusGPe/sight-and-light
A programming tutorial for sight & light
MateusGPe/aabbcc
Dynamic AABB trees in C++ with support for periodic systems.
MateusGPe/stb
stb single-file public domain libraries for C/C++
MateusGPe/BezierInfo-2
A from-the-ground-up rewrite of https://pomax.github.io/bezierinfo, using react, babel, webpack, and other modern things.
MateusGPe/qu3e
Lightweight and Simple 3D Open Source Physics Engine in C++
MateusGPe/selfie
An educational software system of a tiny self-compiling C compiler, a tiny self-executing MIPS emulator, and a tiny self-hosting MIPS hypervisor.
MateusGPe/jsonxx
A JSON parser in C++
MateusGPe/ImpulseEngine
Simple, open source, 2D impulse based physics engine for educational use.
MateusGPe/QLearning
Reinforcement Learning / Q Learning
MateusGPe/c4
C in four functions
MateusGPe/face2face-demo
This is the accompanying code for the Medium article: https://medium.com/@karol_majek/high-resolution-face2face-with-pix2pix-1024x1024-37b90c1ca7e8
MateusGPe/GraphicsGems
Code for the "Graphics Gems" book series
MateusGPe/Machine-Learning---Neural-Networks
MateusGPe/bounce_lite
Bounce Lite is a light-weight 3D physics engine for games.
MateusGPe/write-a-C-interpreter
Write a simple interpreter of C. Inspired by c4 and largely based on it.
MateusGPe/DeepFace
Face analysis mainly based on Caffe. At this time, face analysis tasks like detection, alignment and recognition have been done.
MateusGPe/DOOM-3-BFG
Doom 3 BFG Edition
MateusGPe/l1-path-finder
🗺 Fast path planning for 2D grids
MateusGPe/Two-Choice-Hashing
Implementation of hashing data structure using two hash functions which yields improved performance over quadratic and double hashing.