/Roguelike-game

Roguelike game in a console using RLNET and Roguesharp packages.

Primary LanguageC#

Roguelike-game

This project is based on this tutorial: https://roguesharp.wordpress.com/2016/02/20/roguesharp-v3-tutorial-introduction-and-goals/

Things I implemented are:

  • gold looting, gold stays on the ground untill the player collects it;
  • columns which are randomly generated obstacles for player;
  • two categories for items: passive items, increasing stats of the player, and active items with quickbar at the top of the screen;
  • fixed a bug where getting on a new floor would place player in an unwalkable space;
  • a new type of monster - ghost which attacks from a distance.

Things I'm planning to add:

  • more monsters and bosses;
  • more items;
  • visual effects when using an item;
  • game ends when the player dies.