Issues
- 2
- 1
Live Deployment - PORT Timeout
#68 opened by mgsturdy - 2
Change Listen IP and port
#53 opened by jared-bloomer - 4
npm run images error
#44 opened by jorisgraat - 1
not work in slackware
#37 opened by roflorian - 3
npm run audio - command error
#43 opened by leodak - 1
Bring back level creation
#34 opened by MattSurabian - 2
Level 5 loading
#33 opened by anastasia-horbachevska - 1
Jank On Level Start
#25 opened by MattSurabian - 1
Dog Retrieve Count Bug
#27 opened by MattSurabian - 0
here is the Android version
#32 opened by chefconsulenza - 8
how to make two players
#31 opened by arunmukrambi - 4
Vendor Everything
#28 opened by MattSurabian - 3
Restart option
#29 opened by bparkis167 - 3
Screen Flicker on Mobiles
#21 opened by SabaRG - 2
Sniffing Glitch
#19 opened by MattSurabian - 6
Cant get gulp dev to work
#20 opened by gonzad26 - 3
Consider Using a Game Framework
#10 opened by MattSurabian - 2
Asset Management
#11 opened by MattSurabian - 2
ES6 Classes
#12 opened by MattSurabian - 3
onTouch for mobile support
#18 opened by emotality - 9
Chaning Tree / Background per level
#17 opened by mckenziedave - 3
- 3
Adding different characters to each level?
#15 opened by mckenziedave - 1
Asset licenses?
#13 opened by kozross - 1
Game should be responsive
#6 opened by MattSurabian - 1
Clean off the dust
#5 opened by MattSurabian - 1
Integrate Fastclick.js or similar
#7 opened by MattSurabian - 4
Weapen.spread isn't used?
#3 opened by PanMan - 4
Adding new duck
#2 opened by kkdeep