Issues
- 0
Navigation using the Xbox-Controller
#53 opened by Hoodad - 0
- 0
- 1
Minigun damaged the owner's own modules.
#41 opened by Diamonde - 2
Minigun damages floating modules.
#40 opened by Diamonde - 6
- 0
Crosshairs are stretched
#50 opened by jarllarsson - 2
Pusher's animation sometimes spawn incorrectly.
#42 opened by Diamonde - 6
- 2
Dropped modules gives damage visualization and impulse to ship when picked up.
#35 opened by jarllarsson - 2
- 2
Minigun sound stops playing after a few seconds
#47 opened by Nosslak - 5
Minigun bullets, wrong space?
#49 opened by jarllarsson - 0
- 2
- 1
- 3
Zoom out depending on the bounding sphere surrounding a player's ship and its modules.
#37 opened by Diamonde - 5
- 0
Minigun bullets move through walls?
#46 opened by jarllarsson - 1
- 2
Crash in rocketlauncher
#9 opened by jarllarsson - 3
- 3
Crash during multiplayer
#8 opened by jarllarsson - 2
- 0
Sometimes particles spawn at 0,0,0.
#43 opened by jarllarsson - 0
Pusher animations, flying sparkle things, sometimes appear "too late" when activating the module
#39 opened by AnderssonBTH - 0
- 1
- 1
Particle Update Packets are not sent causing inproper rendering of invisible particle systems
#31 opened by AnderssonBTH - 1
Our game swallows all commands.
#33 opened by Hoodad - 1
LibRocket input does not listen to all input
#34 opened by Hoodad - 3
- 3
Positional Sound does not update there position.
#32 opened by Hoodad - 2
Ambientrange sounds not working
#29 opened by jarllarsson - 3
Mine spawning as shield module
#11 opened by MattiasLiljeson - 3
Connection point particle effect sometimes become visible in fly mode when a module detaches from a weapon hit.
#21 opened by jarllarsson - 2
What about making the rocket launcher shoot rockets even when not locked on?
#25 opened by jarllarsson - 1
- 3
Going from edit-mode to flight-mode while dragging a component gives an unwanted behaviour.
#13 opened by Diamonde - 2
If the wrong format is specified as server ip (and probably host) boost casts an unhandled exception
#26 opened by brodenino - 3
Are there still issues with edit mode and steering in ctrl+f5, and when did it last occur?
#6 opened by jarllarsson - 1
- 1
The loading screen image is replaced without the assets repo being up to date.
#16 opened by Diamonde - 2
- 5
Ships can't spawn on spawnpoints
#30 opened by jarllarsson - 0
When the player attempts to join a game that doesn't exist, it gets stuck in infinity until that server exists
#27 opened by brodenino - 0
Camera collision
#23 opened by jarllarsson - 1
Let loading screen be visible for an extra frame for all the systems to catch up.
#19 opened by jarllarsson - 2
- 2
Lighting clip is visible
#4 opened by brodenino