/CudaDiamondSquare

Quite fast and slim diamond square GPGPU implementation, no recursion and minimal branching. Uses DirectX11 for visualization.

Primary LanguageC++

Diamond Square CUDA implementation

Quite fast and slim diamond square GPGPU implementation, no recursion and minimal branching. Uses DirectX11 for visualization.

Example output

Building

Sorry, no cmake :-/ (yet!). Uses the windows SDK for DirectX11 so no cross-platform anyways :P. Get yourself a fresh copy of visual studio and rock away with the .sln file!