/AutoCatcher

Primary LanguageJavaScript

AutoCatcher

AutoCatcher is a node module developed for automating Pokétwo.

Note from Dev

An update can be expected in the following week regarding Pokétwo auto voting system

Installation

Use the package manager npm to install module.

npm i autocatcher

Usage

const { hint, solveHint, shinyHunt } = require('autocatcher');

//Checking if pokemon is spawned
var spawned_embed = ``; //Discord Message content
console.log(hint(spawned_embed )); //returns true/false

//Solving hint
var new_hint = ``;
console.log(solveHint(new_hint)) //returns pokemon name if recognized

//Shiny Hunting Specific Pokemon...
var pokemon = `Charmander`, token = `token`;
var servers_allowed: ["922465517833420812", "Server_2"] //Servers where it should catch
var config = {limit: 75, allowedGuilds: servers_allowed} //Limit: Number at which it should stop catching.
shinyHunt(token, pokemon, config) // Returns null. Token, if valid, would be online and catching.

Checklist

  • Hint Solver
  • Spawn detector
  • Spawn Notifier[Webhook]
  • Auto-Shiny Hunter
  • Auto-Incense-r
  • Market Nuker
  • Market Sniper
  • Auction Sniper
  • Auction Notifier
  • AutoVoter [Top.gg]
  • AutoVerify
  • Incense Searcher
  • Event Update [Last Update: 05/31/2022]

Links

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Please make sure to update tests as appropriate.

License

MIT