MaxenceDC/sparsestructures
A simple and configurable one-mixin mod that makes all (even datapacks and modded) structures more spread out (or more common!), essentially making them rarer/easier to find. Useful in big modpacks with a lot of structures mod to encourage exploration and make the experience more challenging or balanced.
JavaMIT
Issues
- 6
- 1
Version 1.21 incompatible with Fabric 1.21.1
#36 opened by Tucanonerd - 2
- 1
- 5
- 5
forge version
#2 opened by TheVirusNVGM - 3
Structures removal
#30 opened by TLiG98 - 2
[Feature or Separate] Sparse Biomes!
#29 opened by makumaku1974 - 1
- 8
[SUGGESTION] Allow one to blacklist specific dimensions from being altered here
#26 opened by Sunconure11 - 2
Blacklist modded structures?
#15 opened by SpeidVincent - 1
Modern Beta Incompatibility
#22 opened by MaxenceDC - 2
BetterEnd breaks with Sparse Structures
#14 opened by steve-the-player - 1
Question: Am i doing this correctly?
#20 opened by vivagabe - 5
Help with setting up the config
#21 opened by Blaize63 - 1
- 0
- 1
- 4
- 2
- 4
Incompatible mod fabric 1.20.1
#12 opened by ZombieKeks - 1
About the Impact of a Single World
#16 opened by PaiAleMon - 1
- 5
AE2 meteorites rarity not affected
#9 opened by tanyan-tanyan - 1
[Suggestion] Extra Config Options
#13 opened by phyne - 4
- 2
- 2
Mod seems to break with ChoiceTheorem's Overhauled Villages [Fabric 1.20.2] [Sparse Structures 2.0/CTOV 3.3.5b]
#5 opened by JuceInUse - 0
- 3
- 6
[Suggestion] Add blacklist config
#1 opened by FusionSwarly