/GroundMaker

OpenGL diamond-square algorithm implementation

Primary LanguageC++

Ground Maker

An openGL illustration of Diamond-Square algorithm

Montains, lakes, sky... all behind your screen Spoiler : It will never be better than grab your backpack and go for a hike 🏔🌲

Hey!

Hey!

Installation

Windows:

git clone

Usage example

Trying to generate beautiful landscapes

Release History

*0.1.0 | OP earth map generation. Adding realistic features later *0.0.0 | First commit + index sigsegv for large area mode (need time)

Meta

Me – MaximeAeva – Feel free to contact

Contributing

  1. Fork it (https://github.com/MaximeAeva/GroundMaker/fork)
  2. Create your feature branch (git checkout -b feature/fooBar)
  3. Commit your changes (git commit -am 'Add some fooBar')
  4. Push to the branch (git push origin feature/fooBar)
  5. Create a new Pull Request