This repository is a snapshot of all Roblox's PBR Material TexturePacks as of 11/23/2023.
It contains the source textures (*.png) and the GPU compressed textures (*.ktx)
Image Name | Description |
---|---|
color.png |
ColorMap of the material. |
normal.png |
NormalMap of the material. |
metalness.png |
MetalnessMap of the material. |
roughness.png |
RoughnessMap of the material. |
height.png |
A height map used to cross-blend materials in Terrain . |
tintmask.png |
Defines a mix ratio between the original color and RGB tinted color of each pixel. (i.e. BasePart.Color , Terrain.MaterialColors ) |
optimized/color_dxt.ktx |
DXT compressed combination of color.png (RGB) and tintmask.png (Alpha) |
optimized/norm_dxt.ktx |
DXT compressed version of normalmap.png (GA) , with the X/Y valueof each pixel stored in the Green/Alpha channels respectively. |
optimized/spec_dxt.ktx |
DTX compressed combination of metalness.png (Red) ,roughness.png (Green) and height.png (Alpha) (if terrain). |