MaximumProgrammer
Hello I am a computer scientist who has studied scientific computing like programming on cpus and gpus. My programming languages are C/C++, Python and Rust.
Austria
Pinned Repositories
darknet
YOLOv4 - Neural Networks for Object Detection (Windows and Linux version of Darknet )
game_of_life
CUDA Game Of Life
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ImGui-VulkanHpp
Simpler ImGui Backend for VulkanHpp.
iris
matplotplusplus
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
MaximumProgrammer.github.io
My personal website.
neovimsettings
PSRayTracing
A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
vimsettings
This repo is used for setting your vim configurations mainly for programming.
MaximumProgrammer's Repositories
MaximumProgrammer/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
MaximumProgrammer/codeviz
Visual code dependency graph creation for C/C++ projects
MaximumProgrammer/concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
MaximumProgrammer/cuda-samples
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
MaximumProgrammer/deoxysii-rust
Deoxys-II-256-128 MRAE primitives for Rust
MaximumProgrammer/godot
Godot Engine – Multi-platform 2D and 3D game engine
MaximumProgrammer/kivy
Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
MaximumProgrammer/libconfig
C/C++ library for processing configuration files
MaximumProgrammer/Links
Links
MaximumProgrammer/magnum
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
MaximumProgrammer/magnum-bootstrap
Bootstrap projects for Magnum C++11/C++14 graphics engine
MaximumProgrammer/NN-SVG
Publication-ready NN-architecture schematics.
MaximumProgrammer/onnxruntime
ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
MaximumProgrammer/perfplot
Performance plots for Python code
MaximumProgrammer/PhysX
NVIDIA PhysX SDK
MaximumProgrammer/pyre-check
Performant type-checking for python.
MaximumProgrammer/Quake-III-Arena
Quake III Arena GPL Source Release
MaximumProgrammer/rayon
Rayon: A data parallelism library for Rust
MaximumProgrammer/rust-ecosystem
Rust wants & tracking for Embark 🦀
MaximumProgrammer/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU code 🚧
MaximumProgrammer/RustBooks
List of Rust books
MaximumProgrammer/scalabel
Human-machine collaboration platform for visual data annotation
MaximumProgrammer/SHADERed
Lightweight, cross-platform & full-featured shader IDE
MaximumProgrammer/SpartanEngine
Game engine with an emphasis on architectual quality and performance
MaximumProgrammer/styleguide
Style guides for Google-originated open-source projects
MaximumProgrammer/tqdm
A Fast, Extensible Progress Bar for Python and CLI
MaximumProgrammer/vkQuake3
Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
MaximumProgrammer/vscode-plugin
Kite Autocomplete Plugin for Visual Studio Code
MaximumProgrammer/Vulkan
Examples and demos for the new Vulkan API
MaximumProgrammer/zimg
Scaling, colorspace conversion, and dithering library