[Bug] Italic in lore
Opened this issue · 4 comments
NoltoxGit commented
All in the title
lijinhong11 commented
There's no perfect solution that we can use.
We may block any italic texts, but may someone like using italic texts.
You can see https://docs.advntr.dev/faq.html (The first question)
NoltoxGit commented
Contributor
Hey, thank you for your reply.
But me, i can do nothing for this?
Example of lore:
- ""
- "#FFD966Avantages : "
- " &8✎#cccccc Aperçu :&f %img_maraudeur_logo% #B9AC9D%player_name%%luckperms_suffix% #7A8073&l›&r#DAC9C2 Message"
- " &8+#cccccc Accès à &f3 homes#cccccc maximum "
- " &8+#cccccc Accès à la création d'&fun clan#cccccc &8<i>(15 chunks)</i> "
lijinhong11 commented
yes, you can't do nothing but please wait us to fix it.
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From: Noltox ***@***.***>
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Subject: Re: [Maxlego08/zMenu] [Bug] Italic in lore (Issue #62)
Contributor
Hey, thank you for your reply.
But me, i can do nothing for this?
Example of lore:
- ""
- "#FFD966Avantages : "
- " &8✎#cccccc Aperçu :&f %img_maraudeur_logo% #B9AC9D%player_name%%luckperms_suffix% #7A8073&l›&r#DAC9C2 Message"
- " &8+#cccccc Accès à &f3 homes#cccccc maximum "
- " &8+#cccccc Accès à la création d'&fun clan#cccccc &8<i>(15 chunks)</i> "
And render in game:
image.png (view on web)<https://github.com/Maxlego08/zMenu/assets/75265787/13fc4cdf-13c6-497c-81a6-c9874dcf145a>
(All the line is italic)
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Maxlego08 commented
Unfortunately this bug may be complicated to fix, hoping to find a solution in the future