/botty

D2R Pixel Bot

Primary LanguagePython

Simple Pixelbot for Diablo 2 Resurrected written in python and opencv. Obviously only use it in offline mode as it is against the TOS of Blizzard to use it online! Download here. Got to have a Discord nowadays I guess 🤷‍♂️

And please. I urge you to actually read that README! It will make your life a lot easier.

Watch the video

Getting started

The bot currently only supports the screen resolutions 1920x1080 and 1280x720. If your monitor has a higher resolution, you need to reduce it to the mentioned once for running the bot.

1) Graphics and Gameplay Settings

All settings will automatically be set when you execute run.exe and press the hotkey for "Adjust D2R settings" (default f9). Note that D2R should not run during this process, or if it does you will have to restart afterwards. It is not a 100% thing, in rare cases you might still have to fiddle around with your brightness. I suggest using the "Color Test Mode" to verify your settings.
Note: There have been issues reported with image sharpening being truned on via the graphic card settings itself outside of D2R. Try turning it off when running botty.

2) Supported builds

Soceress

You can put any skills on left and right attack and see if it works out. E.g. Glacial Spike on left attack and Blizzard or right attack. Adjust the hotkeys in the custom.ini or param.ini for the [char] and [sorceress] section accordingly. Check out the param.ini section in the Readme for more details on each param.

Hammerdin

Your standard Hammerdin with Enigma. Dont think I have to explain much here. Same story as with sorc, set up your skills in the .ini file to what you have in D2R or the other way around. When running more than just pindle or shenk you need to start with a full tomb of tps in your inventory.

3) Start Location

Open up D2R and wait till you are at the hero selection screen. Make sure the char you running with is selected and will be in A5 in the respective difficulty you set in the param.ini once the bot starts the game.

4) Start Botty

Download the a prebuilt release here. Start run.exe in the botty folder. Switch (ALT+TAB) to your D2R window and press the start key (default f11). You can always force stop botty with f12.

Color Test Mode

To check if you graphic settings are good and if the bot would pick up items there is a Color Test Mode built in. Start botty and press F10 (Default key). This will open up a (mostly black) window. Start a game in D2R and throw some items of different type on the ground. If you now bring forward the debug window all items should show up with their names while the background is black. If you throw an item on the ground that should be picked up, it will have a red circle.

Development

Check out the development.md docu for infos on how to build from source and details of the project structure and code.

param.ini

To ease the switch to new botty versions, you can also overwrite any of the param.ini fields in a custom.ini file. When a new version of botty is released you just copy the file to the new version without having to port all your param.ini changes to the new version. Example:

; custom.ini - overwrites 3 params in the param.ini
[general]
monitor=1

[routes]
run_pindle=1
run_shenk=0
[general] Descriptions
monitor Select on which monitor D2R is running in case multiple are available
res Resolution settings can be any of [1920_1080, 1280_720]
offset_top Your D2R windows offset from top of the screen (including the window bar). For fullscreen leave at 0.
offset_left Your D2R window offset from left of screen. For fullscreen leave at 0.
min_game_length_s Games must have at least this length, will wait in hero selection for if game is too quick (to avoid server connection issues)
max_game_length_s Botty will attempt to stop whatever its doing and try to restart a new game. Note if this fails, botty will attempt to shut down D2R and Bnet
exit_key Pressing this key (anywhere), will force botty to shut down
resume_key After starting the exe botty will wait for this keypress to atually start botting away
color_checker_key Pressing this key will start a debug mode to check if the color filtering works with your settings. It also includes the item search and marks items it would pick up with red circles
logger_lvl Can be any of [info, debug] and determines how much output you see on the command line
randomize_runs If 0, the order will always be pindle -> eldritch/shenk. If 1 the order will be random.
difficulty Set to normal nightmare or hell for game difficulty
custom_discord_hook Add your own discord hook here to get messages about drops and in case botty got stuck and can not resume
info_screenshots If 1, the bot takes a screenshot with timestamp on every stuck / chicken / timeout / inventory full event. This is 1 by Default, so remember to clean up the folder every once in a while
loot_screenshots If 1, the bot takes a screenshot with timestamp everytime he presses show_items button and saves it to loot_screenshots folder. Remember to clear them once in a while...
[routes] Descriptions
run_pindle Run Pindle in each new game. Select "1" to run it "0" to leave it out.
run_shenk Run shenk in each new game. Select "1" to run it "0" to leave it out.
[char] Descriptions
type Build type. Currently only "sorceress" or "hammerdin" is supported
casting_frames Depending on your char and fcr you will have a specific casting frame count. Check it here: https://diablo2.diablowiki.net/Breakpoints and fill in the right number. Determines how much delay there is after each teleport for example.
slow_walk With this set to 1 the char will have a large delay for each running action in town. Set this to 1 if you keep getting stuck during traversing town.
static_path_pindle If set to 1, the pathing is done by staticly recorded screen positions. Otherwise it uses reference templates
static_path_eldritch If set to 1, the pathing is done by staticly recorded screen positions. Otherwise it uses reference templates
atk_len_pindle Attack length for hdin or number of attack sequences for sorc when fighting pindle
atk_len_eldritch Attack length for hdin or number of attack sequences for sorc when fighting eldritch
atk_len_shenk Attack length for hdin or number of attack sequences for sorc when fighting shenk
num_loot_columns Number of columns in inventory used for loot (from left!). Remaining space can be used for charms
take_health_potion Health percentage when healing potion will be used
take_mana_potion Mana percentage when mana potion will be used. Currently belt managment is not very clever and it is safest to only pick up health pots and make sure mana reg is enough for pindle to not need mana pots.
heal_merc Merc health percentage when giving healing potion to merc
chicken Will chicken (leave game) when player health percentage drops below set value, range 0 to 1. Set to 0 to not chicken.
merc_chicken Will chicken (leave game) when merc health percentage drops below set value, range 0 to 1. Set to 0 to not chicken.
show_items Hotkey for "show items"
inventory_screen Hotkey to open up inventory
stand_still Hotkey for "stand still". Note this can not be the default shift key as it would interfere with the merc healing routine.
tp Hotkey for using a town portal
show_belt Hotkey for "show belt"
potion1 Hotkey to take poition in slot 1
potion2 Hotkey to take poition in slot 2
potion3 Hotkey to take poition in slot 3
potion4 Hotkey to take poition in slot 4
cta_available 0: no cta available, 1: cta is available and should be used during prebuff
weapon_switch Hotkey for "weapon switch" (only needed if cta_available=1)
battle_order Hotkey for battle order from cta (only needed if cta_available=1)
battle_command Hotkey for battle command from cta (only needed if cta_available=1)
[sorceress] Descriptions
teleport Required Hotkey for teleport
skill_left Required Hotkey for skill that is used on left mouse btn (e.g. Glacial Spike)
skill_right Required Hotkey for skill that is used on right mouse btn (e.g. Blizzard)
frozen_armor Optional Hotkey for frozen armor (or any of the other armors)
energy_shield Optional Hotkey for energy shield
thunder_storm Optional Hotkey for thunder storm
[hammerdin] Descriptions
teleport Required Hotkey for teleport
concentration Required Hotkey for Concentration
redemption Optional Hotkey for redemption
holy_shield Hotkey for Holy Shield
blessed_hammer Hotkey for Blessed Hammer
[advanced_options] Descriptions
pathing_delay_factor A linear scaling factor, between 1 and 10, applied to pathing delays.
[items] Descriptions
item_type 0: Item will not be picked up. 1: Item will be picked up. 2: Item will be picked up and a discord message will be sent.

Support this project

This project is free. Support it by contributing in any technical way, giving feedback, bug reports or submitting PRs.