/ChromaDials

A game about matching combining RGB colors to create the background color. Keeps track of the best time.

Primary LanguageGDScript

ChromaDial

Description

This clicker game challenges you to correctly capture the amount of red, green, and blue required to match the color in the background. The three dials control the amount of each color shown on the screen. Match the RGB color values for all three to advance to the next color. Complete five color combos as quickly as possible. Can you earn a new high score?

How to Play

Press PLAY to load the game. Once you have entered the game, you can START or PAUSE the game by clicking the button in the bottom left corner.

When you start the game, the dials will automatically start turning clockwise. Click on a DIAL to stop it from turning. Click it again to make it spin in the opposite direction. Stop the DIALS when they match the corresponding light bulbs over the television. Match the three dials to advance to the next color. The DIALS automatically start turning again when you enter the next stage.

Correctly match the red, green, and blue amounts for five colors as quickly as possible. If you complete the game faster than a previous run, it will update the best time in the game.

Animated Gifs

Opening Scene of the Game

(The background colors are randomly selected each time the game loads)

Main Page of the Game

Gameplay Loop

This shows how the gameplay loop plays out. Clicking on the dials controls the movement of the dials.

Gameplay Loop

Additional Comments

This game was made for during a game jam I hosted for my year 2 and 3 programming class.

The theme of the game jam was Chromatic Harmony. I used three of the twelve possible diversifiers: dials, puzzle, and time. The table below shows the available diversifiers for the game jam. The rules stated the game must include at least two diversifiers in the final game.

Possible Diversifiers
Monocromatic Color-driven gravity Music as a weapon
Single button Local co-op Puzzle
Chroma-charged abilities Make music Time
Paintbrush Dials Color-blind mode

I told my students I would make a game for the game jam as well, and this is the final result. It was made using Godot 4.1. All graphics were made by me. Audio files were taken from various CC0 sources.