Pinned Repositories
GameDevelopmentKit
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR,努力提供方便开发的工具
Gameframework-at-FairyGUI
UnityGameFramework+FairyGUI+YooAsset+HybridCLR+Luban+UniTask
kbengine
A MMOG engine of server.
leetcode
LeetCode Solutions: A Record of My Problem Solving Journey.( leetcode题解,记录自己的leetcode解题之路。)
Me-Maped
个人主页
metahuman-create-pipeline
总结MetaHuman官方技术分享日中的制作流程,并整理了对应脚本。
MMORPG
MMORPG网游的练习项目,服务器使用C#,客户端使用Unity
Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
MotionMatching
Motion Matching implementation for Unity
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Me-Maped's Repositories
Me-Maped/Gameframework-at-FairyGUI
UnityGameFramework+FairyGUI+YooAsset+HybridCLR+Luban+UniTask
Me-Maped/metahuman-create-pipeline
总结MetaHuman官方技术分享日中的制作流程,并整理了对应脚本。
Me-Maped/GameDevelopmentKit
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR,努力提供方便开发的工具
Me-Maped/kbengine
A MMOG engine of server.
Me-Maped/leetcode
LeetCode Solutions: A Record of My Problem Solving Journey.( leetcode题解,记录自己的leetcode解题之路。)
Me-Maped/Me-Maped
个人主页
Me-Maped/MMORPG
MMORPG网游的练习项目,服务器使用C#,客户端使用Unity
Me-Maped/Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
Me-Maped/MotionMatching
Motion Matching implementation for Unity
Me-Maped/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Me-Maped/protobuf-code-gen-tool
这是一个使用go语言对protobuf进行解析和代码模版生成的工具
Me-Maped/re-GTA
rEVERSE eNGINEERED GTA III, Vice City ( full archived mirror https://github.com/GTAModding/re3 including wiki)
Me-Maped/re3
GTA III, Vice City
Me-Maped/TEngine
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
Me-Maped/ShaderLibrary
希望开源能够帮到所有人
Me-Maped/Unity3DTraining
【Unity杂货铺】unity大杂烩~
Me-Maped/Unity_StageLightManeuver
Me-Maped/UnityKinematicaX
A next-generation character animation system built on top of Unity's Kinematica.
Me-Maped/UnrealSpecifiers
UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.
Me-Maped/VSCode-
VSCode配置C++脚本文件