Meatplowz's Stars
wjakob/instant-meshes
Interactive field-aligned mesh generator
NoelFB/Celeste
Celeste Bugs & Issue Tracker + some Source Code
AcademySoftwareFoundation/rez
An integrated package configuration, build and deployment system for software
leon196/CurveModifier
Implementation of the curve modifier from Blender to Unity3D
trentpolack/joymachine-public
All sorts of random publicly-available information, assets, scripts, and more as we (Joy Machine) work on our projects.
cyrillef/FBX-glTF
FBX glTF importer/exporter plug-in and converter.
Autodesk/animx
A project to make it easier for people to use Maya animation in their tools and pipelines.
serguei-k/maya-math-nodes
Collection of math nodes for Autodesk Maya
PeregrineLabs/Ecosystem
A cross-platform environment management system for VFX/animation production plus R&D
IngoClemens/brSmoothWeights
Advanced skin cluster weights smoothing tool for Autodesk Maya
nilouco/dpAutoRigSystem
This is an automatic rig system for Maya.
blurstudio/Simplex
The Simplex Blendshape UI from Blur Studio
dgovil/PySignal
A purely Python implementation of the Qt signal system with no QObject dependencies
mottosso/maya-scenefile-parser
An Experimental Batch Scene Parser
assumptionsoup/guppy_animation_tools
Guppy Animation Tools is a collection of tools to help with animation production in Maya.
paulwinex/pw_matrix_collision_rig
Maya collision setup
kattkieru/grim_IK
Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.
kitelightning/UnrealEnginePython
Embed Python in Unreal Engine 4
scorza/jsRadial
RBF node for Maya 2016
artbycrunk/vscode-maya
A Visual Studio Code extension with support for coding for Maya.
theodox/mTasks
simple, unthreaded multitasking with a Maya twist
arenanet/metanode
A Python package for storing and operating on data in Maya.
renaudll/omtk
Lightweight open-source production tools for Maya
robertjoosten/maya-anchor-transform
Anchor transforms to world or object space in Maya.
scottenglert/sePushPullConstraint
Custom constraint plugin for Autodesk's Maya
EDFilms/File-Temple
Real-Time Data Storage System
baslack/CS6260-proj
Implementation of Le and Hodgin's Realtime Skinning with Optimized Centers of Rotation in Maya 2017
jerlyn06/convert_to_exe
GUI for PyInstaller
etbh/RepairMeshSectionMismatch2
This Unreal Engine Plugin repairs the mismatch between LOD Sections and Element IDs in Meshes for 3DSmax FBX files imported in 4.14
renaudll/libSerialization
Generic serialization library for python that support json and pymel datatypes.